Neue Haas Grotesk – Fonts.com

 

Neue Haas Grotesk

 

Neue Haas Grotesk
Neue Haas Grotesk

If you are a typophile, you may well be familiar with the Neue Haas Grotesktypeface – even though until now it has only been available as metal type. If you don’t recognize the name, but the typeface looks familiar, here’s why: In the late 1950s, shortly after its introduction, Neue Haas Grotesk became the Helvetica® typeface family.

When Neue Haas Grotesk became the typeface we know as Helvetica, certain design concessions were made. Christian Schwartz, who designed the digital revival of Neue Haas Grotesk, points out that it “was originally produced for typesetting by hand in a range of sizes from 5 to 72 points, but digital Helvetica has always been one-size-fits-all, which leads to unfortunate compromises.”

Read the rest >>>>>>>Neue Haas Grotesk – Fonts.com.

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Adobe CS5.5 Available for Download Now

Adobe has just broken the seal on Creative Suite 5.5, the latest installment of its design and development software.

Of course, the new release brings the usual round-up of improvements and tweaks, but the fireworks in CS5.5 lie in the suite’s new HTML5 and mobile app-specific capabilities.

CS5.5 is the highly anticipated follow-up to the company’s CS5, which was released in April 2010. CS5.5 includes updated version of Photoshop, Illustrator, InDesign, Acrobat, Flash Builder Premium, Flash Catalyst, Flash Professional, Dreamweaver, Adobe Premiere Pro and After Effects.

The new software has been hyped for its HTML5 and Flash authoring features, its video production and editing innovations, and its digital publishing capabilities. Adobe is touting this version of Creative Suite as the best it’s yet delivered for cross-platform web, mobile and tablet design and development.

Adobe CS5.5 Available for Download Now.

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When should you bill your design clients?

When should you bill your design clients?

Designing great-looking logos or websites (or whatever your passion is) can be one of the most exhilarating experiences for designers like us. But after a while, you start to realize it’s not just about doing something you love. You’d also like to get paid for the work you do.

But when should you bill your design clients? There are all sorts of theories floating around the web from designers who claim to know the answer. I’ll be honest, I don’t know if there is just one right answer.

But there are a few good options. We’ll explore them today. Then, share your tips with us by leaving a comment. Tell us when you bill your clients and why.

Read the full article>>>>>>> When should you bill your design clients? | Graphic Design Blender.

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A Slap in the Face of Mediocrity: Shelby GT500

The current automotive landscape has way too many vehicles trying too hard to be everything for everyone. And in doing so they compromise on some things, ignore other things, and become identity-challenged bland-mobiles. The Shelby GT500 is none of that, and plenty more.

Words that should never be used to describe this Mustang-based 2011 Shelby GT500:

  • Subtle
  • Reserved
  • Bland
  • Boring

The Arrest Me-red, two-door arrived at the house on Monday, announcing itself a couple of blocks away with a hearty, lion-esque roar. Complete with white Le Mans stripes, flared fender wells, hyper-aggressive aerodynamics, carbon black wheels and a heavenly short throw shift knob at the pleasure point of a manual Six Speed, the Shel had the road presence of a professional wrestler fully engrossed in his “What are you looking at, Punk?” rant.

It almost had an aura around it.

What is a Shelby? Or more appropriately, who is the man that inspired this poke in the face of mediocrity? Carroll Shelby: A failed East Texas chicken rancher, speed merchant, successful racer, one time fighter pilot instructor, longest surviving double-organ transplant recipient, genuine American icon and the best natural salesman the world may have ever seen. That’s all he is.

A Slap in the Face of Mediocrity: Shelby GT500.

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Agreement between DESIGNER and business or Individual.

The following is a sample Agreement between DESIGNER and business or Individual. By signing up as a client of XYZ Designs you are subject to the following terms and conditions.

GENERAL WORKING AGREEMENT

This document defines the terms and conditions of our working relationship. All projects or services that DESIGNER may be contracted to produce or provide for CLIENT will be subject to the following:

WORKING/BILLING PHASES

Based on our experience with long-term design communications projects, we have found that it is mutually advantageous to handle each project in logical working/billing phases.

Concept revisions, extensive alterations, or a switch in marketing objectives sometimes makes it impossible to accurately estimate in advance the total cost of a project. Planning the work, cost estimating, and billing in several phases permits DESIGNER or CLIENT to adjust for such revisions/or halt work before completion if a project is postponed or cancelled. Any cancelled project is billed only through phases and/or portions of phases that were actually completed by DESIGNER. For each project, CLIENT will receive a proposal/estimate outlining the project specifications and our proposed scope of services and working/billing phases. Each proposal estimate will contain a project budget, which includes estimated fees for professional services and separate itemized costs for anticipated out-of-pocket expenses.

PAYMENT/ESTIMATES

CLIENT agrees to pay DESIGNER in accordance with the terms specified in each proposal/estimate. Once estimate/proposal is approved work can begin.

Unless otherwise specified, all subsequent balances due are payable upon art approval. We reserve the right to refuse completion or delivery of work until past due balances are paid.

ESTIMATE

Billing will reflect the actual costs incurred. Client requested changes will be billed additionally. The client will be notified of any price changes.

OUT-OF-POCKET EXPENSES

Fees for professional services do not include outside purchases such as, but not limited to, printing, photography, color printouts, laminating, illustrations, separations, shipping and handling or courier service. Expenses are itemized on each invoice. If consultant or supervisory services are required in out-of-town locations, we will bill lodgings, meals, and transportation at cost. Reimbursement for mileage is calculated at current allowable rates.

REVISIONS AND ALTERATIONS

New work requested by CLIENT and performed by DESIGNER after a proposal/estimate has been approved is considered a revision or alteration. If the job changes to an extent that substantially alters the specifications described in the original estimate, we will submit a proposal revision memo to you, and a revised additional fee must be agreed to by both parties before further work proceeds.

NATURE OF COPY

CLIENT agrees to exercise due diligence in its direction to us regarding preparation of materials and must be able to substantiate all claims and representations. You are responsible for all trademark, service mark, copyright and patent infringement clearances. You are also responsible for arranging, prior to publication, any necessary legal clearance of materials we prepare.

REPRODUCTION OF WORK

The client assumes full reproduction rights upon payment for completed project.

All reproduction rights on the copyrighted work are retained by the designer. The work may not be reproduced in any form without consent from the designer.

The designer retains personal rights to use the completed project and any preliminary designs for the purpose of design competitions, future publications on design, educational purposes and the marketing of the designer’s business. Where applicable the client will be given any necessary credit for usage of the project elements.

PROPERTY AND SUPPLIER’S PERFORMANCE

DESIGNER will take all reasonable precautions to safeguard the property you entrust to us. In the absence of negligence on our part, however, we are not responsible for loss, destruction or damage or unauthorized use by others of such property. We will use our best efforts to ensure quality and timely delivery of all printed (offset, silk-screened, embossed or otherwise reproduced) pieces. Although we may use our best efforts to guard against any loss to you through the failure of our vendors, media, or others to perform in accordance with their commitments, DESIGNER is not responsible for failure on their part.

If you select your own vendors, other than those recommended by us, you may request that we coordinate their work. If at all possible, we will attempt to do so, but we cannot in anyway be held responsible for quality, price, performance or delivery.

RIGHTS OF OWNERSHIP

Once a project has been delivered by us and is fully paid for by CLIENT, DESIGNER will assign the reproduction rights of the design for the use(s) described in the proposal.

According to the Copy right Law of 1976, the rights to all design and art work, including but not limited to photography and or illustration created by independent photographers or illustrators retained by DESIGNER, or purchased from a stock agency on your behalf, remain with the individual designer, artist, photographer or illustrator. Unless a purchase of “All Rights” (A Buyout) is negotiated with DESIGNER and/or his/her authorized representative, you may not use or reproduce the design or the images therein for a purpose other than the one(s) originally stipulated. If you wish to use the design we have created and/or the images within it for another purpose or project, including a reprint or exhibition, you must contact us to arrange the transfer of rights and any additional fees before proceeding.

We reserve the right to photograph and/or distribute or publish for our firms promotional and marketing needs any work we create for you, including mock-ups and comprehensive presentations, as samples for our portfolio, firm news letter, brochures, slide presentations and similar media. We agree to store mechanical boards and computer disks for a period of 6 months beyond the delivery of a job. There upon, we reserve the right to discard them.

REJECTION/CANCELLATION OF PROJECT

The client shall not unreasonably withhold acceptance of, or payment for, the project. If, prior to completion of the project, the client observes any non-conformance with the design plan, the designer must be promptly notified, allowing for necessary corrections. Rejection of the completed project or cancellation during its execution will result in forfeiture of deposit and the possible billing for all additional labour or expenses to date. All elements of the project must then be returned to the designer. Any usage by the client of those design elements will result in appropriate legal action. Client shall bear all costs, expenses, and reasonable attorney’s fees in any action brought to recover payment under this contract.

ERRORS AND OMISSIONS

It is the CLIENT’S responsibility to check proofs carefully for accuracy in all respects, ranging from spelling to technical illustrations. DESIGNER is not liable for errors or omissions. Your signature or that of your authorized representative is required on all mechanicals or artwork prior to release for printing or other implementation.

PRODUCTION SCHEDULES

Production schedules will be established and adhered to by both parties, provided that neither shall incur any liability, penalty or additional cost due to delays caused by a state of war, riot, civil disorder, fire, labour trouble or strike, accidents, energy failure, equipment breakdown, delays in shipment by suppliers or carriers, action of government or civil authority, and acts of God or other causes beyond the control of both parties. Where production schedules are not adhered to by the Client, final delivery date or dates will be adjusted accordingly.

ACCEPTANCE OF AGREEMENT

This agreement is our entire understanding and may not be modified in any respect except in an executed agreement. If we must retain attorneys to collect our invoices, we will be entitled to reasonable attorney’s fees, court costs, and interest at the maximum rate permitted by law.

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The 50 Things Every Graphic Design Student Should Know

A condensed primer for students and graduates-to-be.

The 50

From speaking to friends, colleagues and recalling my own experiences I’ve complied The 50, a list of 50 things I believe every graphic design student should know on leaving college. Some of these points are obvious, others less so – but all are brief, digestible nuggets of wisdom that will hopefully go some way to making the transition from graduate to designer a little bit smoother.

Share the 50

The 50 has been crafted to be shared, spread and debated. Each point has been synthesised into just 140 characters (complete with a #the50 hash-tag) making them memorable and Twitter-friendly. Tweet your favourites, share them on Facebook, and send this URL to your friends – The 50 needs to be seen by as many students as possible – because feedback is crucial for the next step…

The 100

Ultimately, I want to have 100 points in total. This list will no doubt throw up debate and I’m sure many will have questions and queries that have yet to be answered. So please email me, tweet me or leave comments and have your say on what the next 50 points should be, and together we’ll write The 100 – a condensed primer for students and graduates-to-be.

Thank you, I look forward to working with you.

Read the full article at……… The 50 Things Every Graphic Design Student Should Know – Jamie Wieck – Design, Illustration & Creative Thinking.

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When Vision Turns Into Reality – Photoshop CS5 Interaction with Tablet Devices… | PHOTOSHOP.COM BLOG

This week, I left the Adobe San Jose office to spend a few days in Monterey (just about an hour’s drive south of us, right along the coast) to immerse myself in the creative world of sculptors, painters, magicians, actors, poets, musicians, digital artists and…a cluster balloonist (yes, he was there! ) at the 5th annual e.g. conference. The e.g. conference is an intimate gathering where innovators and leaders come to be inspired – breaking free of society’s molds, fully embracing what they’re most passionate about and encouraging each other to re-think what’s possible.

It was fitting that I found myself in this melting pot of creativity, as Adobe steps outside of its traditional workflows and completely re-thinks how people interact with mobile and tablet devices. As evidenced at the conference this week, creativity and inspiration can happen just about anywhere and we want to ensure you’ve got what you need to also realize that spontaneous thought, idea or vision wherever you are. A few weeks ago, we shared a bit about what we’re doing behind the scenes to explore the possibilities with Photoshop and tablet devices.

Read the rest of this Article at…… When Vision Turns Into Reality – Photoshop CS5 Interaction with Tablet Devices… | PHOTOSHOP.COM BLOG.

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Strombo | Futurama

April 17, 2011

A little while ago, we told you about the eVolo 2011 Skyscraper Competition. It’s an annual event open to architects and designers around the world to showcase possible buildings of the future, with an emphasis on finding better, more efficient ways to meld human and natural systems. The winner was the Ferris Wheel Skyscraper.

Basically, it’s a giant wind turbine made of old recycled cars that would not only produce energy, but grow plants…

Screen shot 2011-04-17 at 1.17.13 PM.png

Now, Popular Science magazine has posted a photo spread that includes the other finalists and some honorable mentions. They’re pretty cool.

Strombo | Futurama | CBC Television.

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When Vision Turns Into Reality – Photoshop CS5 Interaction with Tablet Devices… | PHOTOSHOP.COM BLOG

This week, I left the Adobe San Jose office to spend a few days in Monterey (just about an hour’s drive south of us, right along the coast) to immerse myself in the creative world of sculptors, painters, magicians, actors, poets, musicians, digital artists and…a cluster balloonist (yes, he was there! ) at the 5th annual e.g. conference. The e.g. conference is an intimate gathering where innovators and leaders come to be inspired – breaking free of society’s molds, fully embracing what they’re most passionate about and encouraging each other to re-think what’s possible.

It was fitting that I found myself in this melting pot of creativity, as Adobe steps outside of its traditional workflows and completely re-thinks how people interact with mobile and tablet devices. As evidenced at the conference this week, creativity and inspiration can happen just about anywhere and we want to ensure you’ve got what you need to also realize that spontaneous thought, idea or vision wherever you are. A few weeks ago, we shared a bit about what we’re doing behind the scenes to explore the possibilities with Photoshop and tablet devices.

When Vision Turns Into Reality – Photoshop CS5 Interaction with Tablet Devices… | PHOTOSHOP.COM BLOG.

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Born This Way Album Cover – A Designer’s Perspective | Eric M Chicago

Lady Gaga released her Born This Way album cover last night at midnight CST and the reaction has been exactly what you think it would be:

btwcover.png

If you’re not a designer or an artist, you’ll probably either love it or hate it within 3 seconds of seeing it. If you have a designer’s instinct, you’ll hate it. If you have a designer’s perspective, you’ll love it. And I’ll tell you why:

First of all, you have to count this as a complete success. Why? Because she got what she wanted from the designer. She’s incredibly proud of this cover and she loves it. As far as designer/client relationships go, the client walked away from this project happy and fulfilled. Great, so where does that leave you? Hating what she wanted? Don’t be so quick to knock it off your radar, you have to think like an artist to get there:

There are two major design-level themes going on here: Less-Is-More and Retro-Grade-Amnesia.

Born This Way Album Cover – A Designer’s Perspective | Eric M Chicago.

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